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In this Course you'll learn how to create a Physical based Puzzle games with Unity Engine. Physical games are loved by a lot Players all over the world. I will show you step by step how you can create Physical based 2D Puzzle games. This course is a Beginner course , so if you have trouble in any case, write me a message or Q&A, and i'll help as best as i can. If you are beginner, you might have some trouble to follow, but the videos will guide you through the complete course. Don't forget you only become better if you repeat things and keep on learning! So we create Systems which will give us the freedom to: C# (Monodevelop) A Pen Mechanism to draw dots and lines Trigger Actions to Lose Lives or get Score An Endurance Game mode A Level Select Menu for Single Levels Unity (2019.1) we create an Endurance unlimited Game Mode we create Game Logic which handles different Game Modes we create a main menu scene to choose the Mode to play we create a Game Over scene panel and Win panel we create 2 simple Levels we create a simple Particle Effect we animate Saw Blades and Mines we learn physics and all needed components Course Material I provide the following Material with the Course: Texture Atlas for basic game design a Circle Grafic You have to write the code on your own, i do not provide the final scripts! All other graphics for Menu's, Icons, Images or Buttons need to be created on your own. All Materials i provide are for education only and should not be in your final release! Conclusion In the end of this course you will have a fully functional 2D Physics Based Puzzle Game. Challenge After you have created nice Menus, Buttons, and maybe additional content, upload the Game to any Gaming Website, Google Playstore, Apple Store or even Windows Store or Steam. Try to create at least 20 Levels and extend the Prefabs for the Endurance Mode. So what are you waiting for? Let's make your dream game a reality!! Level: Beginner Video Course Length: ~5 hours Unity Version required: 5.3+
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    Unity 3D: Create a video game fast & business of game making Two Courses in one the first part teaches you step by step process how to create a clone of your game using the Unity game engine and submit your own version to the Apple app store. After you submit your game to the app store the second part of this course teaches you how to promote this game using version social media in order to help you get it to the top of the iTunes app list. This course gives you the source code to create a clone of the Captain Rocket game for iPhone, made with Unity game engine. You are shown every single step it takes to turn the existing game into your very own. You can apply any theme that you want. Some examples are Flying Angels, demons, ducks, penguins, or robots. Let your imagination go wild! This course assumes you know nothing about making games, and you will publish your very own game to the apple app store without coding not even a single line of code. Highlights of this course include.. No programming knowledge required create your own game and submit it to the App store How to create your game step by step complete guide using a technique called reskinning The game comes with multiple advertising channels to bring your passive income. Teaches you how to market by using social media such as Facebook and twitter How to get virtual assistants to outsource some of the tasks for creating the game As a bonus show you how the game also works on Android phones not just macs All it takes is one afternoon to have your very own game join the fan today ************************ INSTRUCTOR BACKGROUND I've been an entrepreneur and ecommerce seller since the year 2001. I have helped and coached thousands of students online and in person and got over 200,000+ students enrolled in all my online classes. I would love to share the secrets of my success with you, it is my personal mission to help get you to be your best. Learn from my experience and expertise so you can take your business to the next level and beyond. ************************ OFFICE HOURS & EXTRAS With the paid purchase of this course you get the following... * Free 15-min GoogleHangout coaching session to help you with any problems you might have with your online business * Super fast answers to questions ask me course related questions anytime with responses within 24 hours or less * Office hours when I hold 30 min-1 hour free sessions answering any of your questions live ************************ CERTIFICATE OF COMPLETION Finish 100% of class and get rewarded with a beautiful certificate that would be emailed to you. Use this to enhance your resume, show proof of expertise or extra curricular training. Print it out and frame it on your wall it is something you should be proud of. ************************ MONEY-BACK GUARANTEE The course comes with an unconditional backed Udemy 30-day money-back guarantee so you can try this course risk free. I am sure you will love this course, this is not just a guarantee it is my personal promise to you that you will succeed and I will help you out so you too can get great results. With paid purchase you receive lifetime access, any future revisions or additional lectures free of charge plus unlimited instructor support.
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      A 2D game will be developed from scratch and you’ll learn the basics of game development and more. Perfect for Middle and High School students and just about anyone else who wants to get started developing games. No programming experience at all is required - just an interest in creating a game in Unity , the same software used to create Pokemon Go and so many other best selling games! You’ll painlessly learn the basics of scripting too, because the videos introduce scripting as necessary along the way in both Part I and Part II of the course. You’ll be amazed at how fast you can learn Unity. And, you’ll quickly become confident with all the game-creating basics. The pace of each video is designed for ease of learning, and not designed to cram as much as possible into each lesson. As an option, for those of you who want to continue game development using more features of Unity, the Part II course is available to add to your journey… (BTW, the 2D game developed in this series is based on the Flappy Worms game available on Google Play). What are students saying about this course? AWESOME!!!!!! This tutorial is clear and easy to understand. You have explained everything perfectly and I had no problems at all as well as in the last few tutorials. I have got to understand about developing games and I love it. - The video has very good graphic's quality - The sound is clear - You speak nice a slow which makes me understand everything really easily - This tutorial is really for the very beginners and I have learned new thing without problems at all. PS: I was trying to search tutorials like this for weeks and now I found your videos, You won't even believe how proud am I because I would like to be a software or a game developer. Sorry for my English, but I am still learning. Thank You ! BlenderModeling CZ
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        Search for Dungeon Escape on the Google Play Store or Apple App Store (Dungeon Escape DL) by Defiant Lobster Games to checkout what you can make! Do you want to create the next big Android mobile game, but aren’t sure where to start?  Are you curious about ad integration with mobile games? If so, look no further!  The Ultimate Guide to 2D Mobile Game Development with Unity teaches you how to create profitable and engaging mobile apps.  You’ll create a dungeon escape adventure game using 2D animations, while fine-tuning your C# programming skills with intermediate concepts like class inheritance, abstract classes, and interfaces!  You’ll utilize the Singleton design manager to create powerful manager classes that help delegate actions in your game.  You will learn how to monetize your game by integrating Unity Ads, and you’ll set up a system to reward the player for choosing to watch an ad! Finally, you will learn how to publish your app to the Google Play Store!  By the end of this course, you will have experience with the complete mobile and software development life cycle, from game development, to testing, and publishing!  You will have a fully finished, downloadable game to show off to your friends and family, or to add to your portfolio if you are pursuing mobile development professionally! In this course, you will: Create a 2D Dungeon Adventure Game Explore the new 2D TileMap Features Implement Unity Ads Synthesize Animation State Behaviors Develop 2D Animation Hitboxes Publish to the Google Play Store And more! This course explores the 2D features of Unity through creation of a dungeon escape game with Unity ad implementation to generate revenue, and by publishing the game to the Google Play Store.  The course begins with an introduction to TileMap, which gives developers the ability to paint different worlds! Students will then begin setting up the player for combat and developing attack systems found within popular hack & slash type games. Students will also develop a shop system that grants players the ability to purchase items.  If the player can’t afford an item, they can choose to watch a Unity Ad in exchange for 100 gems!  This way, players are rewarded for watching ads, helping make the game profitable.  Throughout this course, students will explore intermediate to advanced topics in C#, including class inheritance, polymorphism, abstract classes, and interfaces, which help build modular systems within games and applications. This course has over 50 challenge activities , where students will create their own unique code base and improve problem solving skills. Why Learn Mobile Game Development with Unity? The global gaming industry is experiencing unprecedented growth, with the mobile platform now taking the lead.  NewZoo estimates that mobile games will generate over $70 billion in revenue, accounting for 51% of gaming revenue across all platforms.  Mobile is the fastest growing platform, with over 10 years of double digit growth.  Unity Technologies is helping foster this growth, by providing a free and user friendly environment to create elegant games in.  According to Unity Technologies, in 2016, 34% of the top 1000 free mobile games were created in Unity - more than any other non-proprietary engine.  Compared to other engines, Unity provides easy portability to both iOS and Android, allowing for mass dissemination of a mobile game. Why Learn From Me This is the third game development course that has been co-created with Unity Technologies on Udemy.  The steps involved with integration of Unity Ads and publishing a game can be tricky. Unity Technologies wants to create a course that breaks down how to monetize mobile games and applications, provide an introduction to more intermediate and advanced C# topics, and use Unity’s new 2D feature, Tilemap. Just like in my previous courses, The Ultimate Guide to Game Development with Unity, and The Ultimate Guide to Cinematography with Unity , there will be interactive challenges throughout the course that test what you’ve learned, all while developing your 2D game! I’ve been working in Unity since the initial public release of version 2.6, and I’ve authored a book on Unity 3.X. As a self-taught software engineer , I found there weren’t any interactive video tutorials that allow beginners to truly grasp concepts essential to game development.  To remedy this and to help others trying to learn, I created my own YouTube video series focused on Unity game development, where I’ve had the privilege of helping thousands of others grow their passion for game development.  As I’ve progressed in my career, I’ve had the opportunity to develop games for Cartoon Network, Adult Swim, and several indie game companies. I’ve also developed enterprise augmented reality applications for Fortune 500 companies like Coca-Cola, GE, and Thyssenkrupp. Teaching has always been a passion of mine, and I hope you will see that throughout this course. Upon completion of this Unity course, students will understand Unity ad implementation, Google Play store publishing, and more intermediate to advanced C# principles.   Students will leave this course with confidence in their ability to utilize the latest and greatest game development techniques and will be able to create, monetize, and publish their own unique Android mobile games! Join me on this adventure today!  I’ll see you inside the course.
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          Enroll Now And Become A Professional Game Developer! This is the most comprehensive online course that will take you from beginner to creating stunning 2D & 3D games in Unity Game Engine! The course is completely project based, and we are going to create 5 games from scratch using Unity Game Engine. We will start with simple things so you will be comfortable even if you are using Unity for the first time. This also applies to your coding skills, if you did not code before, don't worry, we will deeply cover C# from basic to advanced features. I took advantage of my 3 years of online teaching experience and have structured this course in a professional way. I had beginners and intermediate game developers on my mind when I structured this course, so it will not only give you all the information you need as a beginner, but it will also teach you advanced game development techniques if you already know how to make games. Every section in the course starts with basic information about the specific topic, and slowly progresses in difficulty as we finish every video. You will also benefit from my super fast response if you have any issue that you are stuck with(I check Udemy forums every day if someone posts a question). Oh and all the students taking the course will also be there to help you! Some of the things you will learn in the course: Unity's interface Importing Assets Organizing The Project Basic, Intermediate And Advanced C# Programming Basic AI(Artificial Intelligence) Advanced AI(Artificial Intelligence) Basic And Advanced Character Animations Sound FX And Music Basic, Intermediate And Advanced Particle FX Melee Battle Systems Boss Fights Procedural Level Generation Pooling Techniques Learn How To Use Unity's UI System Create And Animate Menus Create Animation Trigger Events With Mecanim Save And Load Your Game Data That And Much More Is Awaiting You In This Course If You ever had an idea for an awesome game, then enroll in this course and learn the tools that you need to develop Your next hit game!!! What Is Your Risk By Taking This Course? Nothing!! If you are not satisfied with the course, I promise I will give you a full refund(within 30 days of purchase) of your money NO questions asked!! Enroll Now!! You Will Not Be Disappointed!
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            In this course, you learn how to build a 3D and 2D game with Unity® and Blender as well as Photoshop and Magicavoxel. This course is unique because we make both the code and the art for the game from scratch. Why Unity®? Unity® is one of the most popular platforms in game development. You can use Unity® to build 2D and 3D games. Unity® is cross-platform, which means it is easy to use with other platforms. Then you create the 3D models for the game in Blender. You build all the art assets for the game, including the characters, weapons, cannon, dungeon, and temple. You learn how to integrate your art from Blender into Unity®. "At the first glance, I was not very amazed, but when I saw the curriculum and methods used in the classes, I am certain that one can take as much as possible out of this course into a real world example. The course teaches you: Unity from ground up C# Programming in general Blender modeling So you don't have to understand Unity nor programming nor Blender. The pace is more on the slow side, but it is very easy to grasp and pick up. ​It is a great tutorial package with A HUGE library of steps​ . Highly recommended!" "The programming portion is very well explained. The instructor provides very good examples on how C# programming is performed on objects. I'm enjoying the Blender portion of the course. The development of a character in Blender is explained very well and I've learned many new techniques for UV Mapping the character." Why Blender? Blender, like Unity®, is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course. The pace is more on the slow side, but this course is very easy to grasp and pick up. It is a great tutorial package with A HUGE library of steps. Glauco Pires takes you through the process of coding a game in Unity® from scratch. Kevin Liao teaches you how to create all the artistic elements you will need to complete the game. Kevin will teach this section of the course in MagicaVoxel, Photoshop, and blender to make original art and assets. Even if you're not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each? Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they're millionaires. You can do it, too. Also now included in these bundles are our extra courses. If you want to learn to use other programs such as Camtasia or Sketch, you get more content than what you paid for this way! We really hope you decide to purchase this course and take your knowledge to the next level. Let's get started. Enroll now to join the community!
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              Using the Unity Game Engine as Hobbiest is of course fun, but can also lead you to a good amount of money. In this Course i will talk about different ways to get your work with Unity monetized. I maybe open your Eyes a bit further and give you not just an Idea but a plan or solution to get something in return for your work with Unity. I will talk about the following content: Skill Set Mind Set The Recipe A Game Assets Teaching Freelancing In Game Ads & Purchases Skill Set Analysing or getting knowledge about Skills is crucial to montize your work. Mind Set I open your mind and probably change it, to think about yourself and your current and future mind set. The Recipe I introduce my recipe to you in which i explain a roadmap, to optimize your work. A Game I will talk about making Games and if it a good idea to monetize, and is what you want to create with Unity. Assets I will talk about Asset Creation and the idea behind it, in cases of monetization. Teaching Teaching can produce some income as well, but how does that work? I will explain it. Freelancing How can you monetize your work with freelance work? Is it good or bad? I will let you know. In Game Ads & Purchases I go over IAP and Ads and some strategies to implement them clever . Extra If you have questions or i forget to explain something, or you have a special request for your case, i will add more info's on request to dig a bit deeper. So ask me to do it, and i will go over it in more detail in new videos.
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                The goal of this course is to get you up and running with the latest tools and features new to Unity 2020.1. By the end of this course you will have a solid understanding of the most important new features and hands-on experience using each of them. If you use Unity, as a student or an industry professional, it is important that you keep up-to-date on the latest features and versions so that you can use them to build great games. Unity releases some documentation and resources but students often find these to be hard to understand. I created this course so that you could quickly master all of the top features of Unity 2020.1 using hands-on examples and easy-to-follow explanations. Unity and everything I use in this course is available for FREE, and I walk you step by step through downloading and installing anything you need. We will cover exciting new features like Visual Scripting (Unity’s version of the Blueprint system in Unreal), Mobile Device Simulation (an in-editor mobile device emulator), Camera Stacking, and more! A full section of this course is dedicated to teaching you Visual Scripting using Bolt, a new feature of Unity that is similar to Unreal’s blueprint system. Use Bolt when you want to build logic using a visual node based system instead of typing out C# code. The ultimate tool for beginners to Unity and a great resource for industry professionals to quickly prototype games, get ready to unlock the true power of Unity game development by learning Visual Scripting with Bolt! Are you ready to get up-and-running with Unity 2020.1 and master its latest features? Then click the “Enroll Now” button to the right to get started!
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                  Whether you’d like to create your own sci-fi or first person military shooter, third person action adventure, or even a role playing game, this Udemy course series provides the training you are looking for. Starting from a blank screen, we'll build all of the systems, together, step-by-step for a game called Dead Earth. Dead Earth is a commercial grade, first-person, action-survival game set in the modern post-apocalypse. As mankind’s last hope,you’ll traverse a fallen world ravaged by a lethal plague. The game presents players with a variety of dangerous environments where the fight for survival gets progressively more difficult as the story unfolds. The infection has manifested in a variety of terrifying ways, so you’ll face a varied set of enemies -- from enraged humanoids to total mutations whose origins are not fully understood. In this first course, we’ll setup our project and start populating the world. You'll learn how to create smart AI characters that think strategically and realistically navigate their environment, all while avoiding obstacles and pursuing the goals that you give them. You'll also learn how to tie the physics and animation systems together with the behaviors and states of your in-game characters. This will enable them to interact with their world and with the player physically and visually correctly. You’ll learn how and when to integrate ragdoll physics with the animation system to offer body part specific damage and more realistic death animations. You’ll even learn how to transition between ragdoll and standard animation systems as we reanimate zombies and other characters that are down, but not out. Along the way we'll discuss in detail concepts like A*, pathfinding and navigation, state machines, animation state machines, and much, much more. By the time we’re done, you’ll be able to fill your own worlds with noble companions, background characters, and deadly enemies that bring your games to life! Over the totality of this course series you'll build the full game from the ground up. You'll learn how to: Use state machine behaviors and animation curves to drive game logic. Create your own missions that chain together different series of game events, unlock additional items and uncover new areas of the world. Develop a complete first person arms/weapons management system with melee and ranged weapon support. Dive deep into the development of a robust and extensible artificial intelligence system that syncs with your characters’ animations. Design smart NPCs for your game who can interact with their world in very realistic ways. Build an in-game inventory system for players to manage their weapons, ammo, health boosters, mission items, and more. Assemble fully interactive worlds with working doors, elevators, cabinets and drawers. Learn how to use scripted events to drive your story line forward. Understand fundamental concepts in the field of game AI, like navigation and path-finding, state machines, animation state machines, and more. Find out how to import and animate multiple characters in less time using humanoid re-targeting Create custom interfaces for health bars, ammo, inventory items, and more. Develop your own audio log system for delivering storytelling elements. Use a combination of Umbra and custom technology to accelerate real-time lighting and shadows in graphics intensive scenes.
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                    "The videos are great and the course is interactive. Some of the things have been updated but the community and the instructor is very helpful a must buy for me." "This was a very nice course. Almost sad to have reached the end of it... Each mini-game section starts out from the beginning, like it was the first section of the course, so that makes it nice if you want to jump around and program a certain game first. It's not like each one builds on knowledge from the prior one, though after you've done a few, you start to know how the initial setup is going to go. It's also nice that you build everything - from the code to the art. I enjoyed creating my own 3-D artwork in Blender - much nicer than just being handed meshes by the instructor. Instructors are very thorough in their explanations." - Dave J. "The amount of detail that has gone into explaining the basics of coding is amazing, truly a great example of teaching." "I couldn't come up with a way for this course to be better. This is among the very best I have bought on Udemy." "The videos are great and the course is interactive . Some of the things have been updated but the community and the instructor is very helpful a must buy for me." - Rivek Tamang "Best Unity3d course I have taken so far.... not only you learn Unity , you learn Blender as well. Thank you for such awesome course." - Akash Kumar ------------------------------------------------------------------------------------------------------------ Have you ever wanted to make your very own virtual reality games? Well, you've come to the right place! After purchasing this course, you'll be taken step-by-step through every process needed to do just that. Our two very talented instructors, Kevin Liao and Glauco Pires, explain everything from a basic, beginner level. That means, you don't have to have any prior coding or digital art experience to succeed here. **This course covers the Google cardboard and not higher end VR headsets like the HTC Vive. It will help you regardless as we do show many techniques for building VR games that are still applicable. In the first section of each tutorial, Glauco Pires will take you through the process of coding the game in Unity® 5.4.3f1 from scratch. The second section of the tutorial will teach you how to create all the artistic elements you will need to complete the game. Kevin Liao will teach this section of the course in Blender; the wonderful, free 3D modeling program. The final section will teach you how to integrate the art you created in Blender to the game in Unity 5.4.3f1. Glauco will take this part. The beauty of taking an online course like this is the ability to replay any of the lectures at any time. There is no time limit or final tests. You get to learn at your own pace with a practical model method of learning. This course mostly focuses on mobile VR Development. This is because, it is the easiest to develop for and will most widely adopted. "Great course. Definitely learned a lot about how an overall project can come together in Unity. I found the material easy to follow and well constructed. The instructor covers theory and implementation, and it is deep, with real app examples, outstanding." "I like how everything is being explained on a very basic level. Easy to follow, I would imagine, for anyone without any modeling experience. Good job guys, and thanks!" "Very good. Very comprehensive and easy to follow. Can't wait for the other courses to learn more." - Yashim W. We hope you decide to purchase this course and take your knowledge to the next level!