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Digital Design is about designing in digital space so that the created contents can be displayed and seen on a digital device. With the availability of high computing power, designers are able to quickly create designs in digital space prior to actual deployment. In this course, you will learn the fundamental concepts of a wide variety of digital design technology and you will have the opportunity to create your own digital designs and animate them as well. The course focuses on creating 3D objects using a computer-aided design package, creating real life physical simulations and then combining the two techniques to create rendered animations . It will also introduce the virtual reality (VR) and augmented reality (AR) applications . This course allows you to get hands-on experience on different design tools so that the various outputs can be combined in a systematic way. So get started to experience this excitement of creating your own designs now whether it be for continuing education or as a hobby.
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    In Creative Coding, students learn to design and create media using object-oriented programming as a medium for design, art, and games. With a strong focus on creating interactive experiences for the web, the course moves past the sequential problem solving found in typical beginner programming and coding courses, so that designers and creatives can apply programming concepts to work in a variety of media, such as 2D graphics, animation, image and video processing. By the end of this course, students will be able to read and write javascript for creative and design applications. Whether you are a graphic designer, UX/UI designer, web designer, or accessibility designer, this course will arm you with fundamental coding skills using javascript and other languages as a method of expression.
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      It has become almost impossible to imagine what our lives would be like without the many benefits of packaging - just think about the different packaging and single-use items you use on a daily basis. Yet as our global population grows in size and affluence, both our collective demand for packaging materials and the waste we generate as a result will increasedramatically. Currently, large amounts of packaging waste escape formal collection and recycling systems and eventually end up polluting the environment. Moreover, their material value is forever lost to the economy. The Ellen MacArthur Foundation estimates that uncollected plastic packaging waste alone is worth somewhere between 80 to 120 billion dollars a year. So how can we improve packaging systems in order to capture this wasted potential? Clearly, the way we currently design, recover, and reuse packaging urgently needs a rethink! In this course, you will learn about the design of sustainable packaging systems. To do so we will explore the design and business strategies of the circular economy. Contrary to our current industrial model, which extracts, uses and ultimately disposes of resources, a circular economy is regenerative by design. This means that products and services are reimagined from a systems perspective in order to minimize waste, maximize positive economic, environmental and social impacts, and keep resources locked in a cycle of restoration. This course is for you if you are interested in learning about sustainable packaging design. You'll also benefit if you are a professional in the packaging industry and want to learn how to find circular opportunities in your work. Students - particularly in design -will be able to broadentheir knowledge of circular design and business strategies.
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        Design t hinking has become very popular recently. It is because many people believe that de sign t hinking can help generate innovative solutions. Many business and non-business organizations are adopting it to resolving their problems. Even business schools and other disciplines include d esign t hinking in their curriculum. Then, what is d esign t hinking, really? And how can it benefit us? Design t hinking is commonly recognized as a problem-solving process that includes five stages - Empathize, Define, Ideate, Prototype and Test. However, when we compare the d esign t hinking process with the conventional problem-solving process, there are no major difference s , except the implementation part. Design t hinking looks at problems with a holistic and human-centric perspective. It also tackles complex problems by using a non-linear approach. However, some people claim that considering d esign t hinking as a problem-solving process is too simplistic. Actually , d esign t hinking should be considered as behaviors and attitudes when dealing with problems. Design t hinkers use different thinking styles and attitudes when approaching problems. Design t hinkers possess certain personal traits like human-centered ness , having a flexible and creative thinking style, being comfortable with subjective and intuitive judgement, and high self-efficacy. These thinking styles and attitudes help not only in problem-solving but also in finding opportunities . In order to be proficient in d esign t hinking , we should not only understand the d esign T hinking process, but also have to make ourselves become a design thinker. This MOOC provides you with core knowledge about d esign t hinking and demystifies d esign t hinking as a process for solving complex and wicked problems.
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          Designing and creating trousers will teach learners how to design and make trousers for men and women, by recording key body measurements, developing the ability to create unique designs, and made to measure patterns to create unique garments. Learners will understand how to record body measurements used to create trousers for men and women, and develop the knowledge and skills to adapt the basic blocks into unique designs, with activities to create different waistbands, pockets, openings, and different trouser shapes and designs. Learners will develop the skills to create trouser patterns, and adapt patterns into individual designs; creating specification sheets for commercial patterns and manufacturing. With tutorials in pattern making and sewing techniques, learners will develop the skills to hand or machine sew garments to fit their own body shape, developing the skills and knowledge to manufacture clothing, including fit analysis, and adjusting the fit of clothing to specific body shapes and size. Gaining valuable knowledge in the art of made to measure clothing, and how to obtain a perfect fit of a garment. The skills obtained from the technical creation side of the course will give learners the understanding of garment details and components, and provide the foundation to design a whole range of different trouser designs, leg lengths, widths, pocket styles and fabrics used in different casual and tailored looks. This course will prepare learners for a career within the fashion industry, gaining a foundation of knowledge to complete an undergraduate programme, or work within the fashion industry as a designer, pattern cutter, merchandiser or fit technologist. They will understand how to make patterns, sew garments, fit to a person and design skills in creating trousers to specific body shapes. The knowledge and skills obtained in this course will provide a foundation of core abilities, which are used within the fashion industry.
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            The first in our “Spatial Computational Thinking” program, this “Procedural Modelling” course will focus on the fundamentals of procedural programming in 3D. You’ll learn to write computational procedures using data structures and control-flow statements to automate the production of 3D models. During the course, you will learn a range of computational methods. These include general programming constructs such as using ‘while’ loops, ‘for-each’ loops, ‘if-else’ conditions, as well as writing your own custom functions. In addition, you will also learn to use two key data structures: list and dictionaries. And in the process, you will become familiar with the programming process: writing code, executing code and debugging code. In this course, you’ll build a strong foundation to prepare you for the more in-depth courses later in the series, where we cover more advanced types of modelling, including semantic modelling, generative modelling and performative modelling. During this course, you will use Möbius Modeller, the modelling tool that is used throughout this “Spatial Computational Thinking” module. It is free and easy to use browser-based software to write algorithms for automatic generation and visualization of complex models with spatial information. The programming language uses a visual programming approach combining flowcharts with procedural programming. This makes the process of learning coding much easier, allowing you to quickly acquire the knowledge and skills required for writing complex computational procedures for generating, analysing, and visualizing complex 3D spatial information models. The programming knowledge you gain will be highly transferable if you later choose to use other languages in your future work such as Python or Javascript. The modelling exercises and assignments during this course will start with a simple procedural approach to 2D and 3D patterns and will progress towards more complex geometries representing entities within the built environment such as building footprints, building facades and staircases. The demand for skilled spatial computational practitioners is growing rapidly and is not limited to the computer science domain. This series will prepare you to tackle a wide variety of spatial information modelling challenges.
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              Cities are built site by site. Site planning has been taught in urban planning, landscape architecture and architecture programs for over a century and continues to be a foundation course for those who aspire to plan the built environment. It is a required subject on licensing and certification programs for each of these disciplines. Mastering the art of site planning requires substantive knowledge, well-honed design skills, and familiarity with examples and prototypes of site organization. This course provides the perspectives of leading academics and practitioners on the important issues in preparing site plans. It offers a foundation of knowledge, and the opportunity to apply what is learned in preparing a site plan.
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                Designing and creating skirts will teach learners how to design and make clothing by recording measurements from a person, and creating unique designs and made to measure garments. Learners will understand how to record body measurements used to create skirts, and develop the knowledge and skills to adapt the basic blocks into unique designs, with activities to create different waistbands, pockets, openings, pleats, gathers and different skirt shapes and designs. Learners will develop the skills to create skirt patterns, adapting patterns to individual designs by use of fullness and manipulation techniques, and create specification sheets for commercial patterns and manufacturing. With tutorials in pattern making and sewing techniques learners will develop the skills to hand or machine sew garments to fit their own body shape, to develop the skills and knowledge to manufacture clothing, including fit analysis and adjusting the fit of clothing to fit the body shape and size. Gaining valuable knowledge in the art of made to measure clothing, and how to obtain a perfect fit of a garment. Learners will gain appreciation of the history of design, fashion styles and design elements, to be able to design their own unique range of skirts for a specific body shape and size. This course will prepare learners for a career within the fashion industry, gaining a foundation of knowledge to complete an undergraduate programme, or work within the fashion industry as a designer, pattern cutter, merchandiser or fit technologist. The skills obtained in this course will provide a foundation of core skills used within the fashion industry.
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                  Brainstorm, brainstorm! UX Design is not just about having ideas! The user-centred approach fuels innovation in ways that support incremental, radical and disruptive innovations towards great user experience like no other. User experience design helps the team hone down on a new concept, on general interactions, on desired experiences, before jumping into user interface design (the next MOOC!). Learn divergent ideation methods to bring creativity to problem-solving, whether you are called upon for a simple redesign or a major change in a digital offering. Use convergent ideation methods to anchor a new concept within your business context, seeking win-win innovation for all parties involved, within the project team, across the organisation including external end-users. Thinking through innovation helps position even the smallest change into a long-term perspective. No wonder Design Thinking is a highly valued method. No previous knowledge needed. Join us in the journey to master the divergent and convergent ideation methods. Unlock their potential, through the UX Design and Evaluation MicroMasters, or as an individual course.
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                    Prototyping is part art, part science. In this MOOC you will learn both UI design (user interface design) and the ergonomic criteria (grounded in cognitive psychology), which underlies it. With this knowledge, you will learn to drive the creative team from low-tech paper mock-ups to developing high-fidelity interactive prototypes using the latest industry methods and tools. Prototypes serve the dual purpose of determining what the interfaces will look like and test these developing interfaces at every step! The point is to diminish the risk of developing wrong or faulty interfaces. You will learn to appreciate the dynamic relationship shared by prototyping and testing, which good UI designers fully grasp. Prototyping takes the guessing game out of the creative process, delivering business savvy (on-time, on-budget) user-tested, good experiences. No previous knowledge needed. Join us in the journey to unlock the potential of low to high fidelity prototyping techniques, through the UX Design and Evaluation MicroMasters, or as an individual course.