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Full Course Package about How To Create and Design a Character Inside Illustrator and How to Animate this Character inside UNITY 2017. You can download the Package this course. Some of the things you will learn in the course: ILLUSTRATOR Workshop Settings Use References Vectorized a drawing Work with Layers Save the file Export our Character for Unity UNITY Workshop Settings Import Files Use the Sprite Editor Setup our Character Learn to use the Animation Panel Learn to make an Acting Animation Learn to make an Cycle Animation Learn to make an Animation with FX Learn to use the Animator Panel Work with Transitions Play Animation from C#
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    Greetings everyone, my name is Davidson Julot. I'm an artist and Game developer. I hold a bachelor degree in Chemistry but after college I found my self more focused in Game development and graphic design. In this course I will guide you into making your first Game with Unity 3D. You'll learn about the interface, and will get a brief look on importing assets, creating a terrain Environment. You'll learn to Placing your game objects in the scene and get them moving. You'll design an amazing game, Export it to your PC and share it with the world.
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      Want to Learn Unity by Building lots of Mini Projects? Then this is the perfect course for you. After Finishing this course You will be able to build 20+ Mini Projects using Unity & C# . List Of Mini Projects You Will Build In This Course : Build A 3D Character Controller Design Cool Particle Effects Create A 2D Platformer Controller Implement Smooth Following Camera Develop 2D Car Controller Create A Top Down Shooting Mechanics Build An Android Game Learn C# Basics with Fun Mini Projects Create An Infinite Scrolling Background Develop an Auto Zooming Camera and many many more.... I have taught Unity Game Development & C# Scripting to thousands of people on my Youtube Channel: Charger Games. I love teaching complex concepts in a simple way, so even if you have no previous coding experience, no need to worry, I'm gonna teach you everything step by step in the perfect order. Learn the basic concepts, tools, and functions that you will need to build fully functional Games with C# and the Unity game engine. Build a strong foundation in Unity Game Development with this course. Learn to use 2D & 3D features of Unity Build Fully functional Games with Unity Learn Basics of C# Programming Create 20+ Mini Projects in Unity Learn to build Android Games in Unity Use skills learned from this course in any Unity project A Powerful Skill at Your Fingertips Learning the fundamentals of Unity 2D & 3D Game Development puts a powerful and very useful tool at your fingertips. Unity is free, easy to learn, has excellent documentation, and is the game engine used for building games. Jobs in unity game development are plentiful, and being able to learn C# Scripting along with Unity game development will give you a strong background to more easily build awesome games. Content and Overview Suitable for beginning programmers, through this course of 100+ lectures and 20+ hours of content, you’ll learn Unity 2D & 3D game development by building 20+ Mini projects. You can use this skills in any of your Unity project later on. Starting with the installation of the Unity , Visual Studio , this course will take you through the process of learning game development with unity by building 20+ mini projects in unity. For the beginner programmers there's a separate section about C# Scripting, which will teach the fundamentals of C# Scripting for game development in Unity. With these basics mastered, the course will take you through building different example mini projects with unity to learn more about the process of creating games with Unity. Students completing the course will have the knowledge to create fully functional Games with Unity and C# or use their C# skills to Build any other useful thing that they want. Complete with working files, you’ll be able to work alongside the author as you work through each concept, and will receive a verifiable certificate of completion upon finishing the course.
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        *** The Course Is Updated With New Lectures Which Makes It Easier For Beginners To Understand Programming Concepts *** *** All Games Are Created In Unity Version 5+ *** *** The code works on the newest Unity Version *** *** The Course Is Updated With All New Unity Features *** Enroll Now And Become A Master 2D Game Developer With the release of Unity 5 building games was never easier!!! This is a course I wish I had when I first started to learn game development. The course is completely project based, and we are going to create 6 fully featured games from scratch using Unity Game Engine. We will start with simple things so you will be comfortable if you are using Unity for the first time. You will also benefit from my super fast response if you have any issue that you are stuck with(I check Udemy forums every day if someone posts a question). Oh and all the students taking the course will also be there to help you! All project files will be included and you are free to use them for anything that you like, personal or commercial use! Lets take a look at the games that we are going to create inside of this course: We are going to start with a simple game that I call Jack The Giant. In this game we are going to help Jack climb down the beanstalk, along the way we can jump on white clouds but we need to avoid dark clouds. Besides of creating our gameplay we are going to create menus, implement background music, implement admob ads and much much more. The next game that we are going to create is Flappy Bird, and I know what you are thinking oh not another Flappy Bird clone, but this is not a regular Flappy Bird clone, oh no, I've added a lot of features that you can't find in any other flappy bird clone such as selecting a bird(choose between different flappy birds), implementing tweeter and many other features that you will see inside of the course. After Flappy Bird we are going to create one of the most popular games out there - Infinite Runner!! In this game we are going to see how can we implement features such as quads to represent our backgrounds, spawning obstacles and destroying them, recycling obstacles, implementing google play game services and much much more. Next game that we are going to create is going to be a 2D Plaformer game that I call Spider Cave. In this game our player is able to fly and he needs to collect diamonds in order to exit out of the level, what he needs to avoid though are the spiders that lure inside the cave. We are going to have a spider shooter who shoots our player, spider jumper who tries to eat our player when the player is above him and spider walker who simply walks left and right. For the first time we are going to implement simple AI(Artificial Intelligence) in our games, and you can use these techniques in your own games that you will create! After our spider cave we are going to create a nice puzzle game, which a kids game. In this game we are going to implement a lot of features such as creating the whole game in one single scene!! We are going to see how can we compare images to each other in order to check if we have a correct guess, we are going to use the mechanim system a lot in this game in order to animate our menus, that and much more awaits you in this lecture. The final game that we are going to create is a game that is called Ball Panic. This is the largest game that we are going to create in this course and the game covers a lot of topics everybody is interested in, such as creating a level and character lock/unlock system, creating weapons menu in order to select a weapon for our player, creating level menu and unlocking those levels, implementing video and interstitial ads and in app purchase, that and much more awaits you in this lecture. What You will learn Unity Interface Basic C# Programming Intermediate C# Programming Advanced C# Programming Importing And Organizing Assets Slicing Sprites Animating Sprites Learn How To Use Unitys New UI System Creating Menus Creating Loading Screen Creating Cool Animations Understand And Use Unitys Physics System Saving Game Data Using Binary Input/Output Creating Character And Level Select Menu Creating Character And Level Lock Unlock System Using Game Controllers To Control The Workflow Of Your Game Play Music In Your Game Create In-App Purchase To Sell Virtual Items To Your User Implement Social Media In Your Game(Facebook and Tweeter) Share On Facebook From Your Game Create Share On Facebook Earn Virtual Item System In Your Game Implement Interstitial Ads Implement Video Ads Create A Watch Video Earn Virtual Item System In Your Game Implement Google Leaderboards And Achievements In Your Game Learn How To Support Multiple Screen Resolutions Learn How To Submit Your Game On Google Play Store That And Much More Is Awaiting You In This Course What this course DOES NOT cover : The course teaches everything from basic to more advanced stuff on how to plan, design, develop and publish your game, however the course WILL NOT teach you every single aspect of Unity and how to use it because it's impossible to teach everything. Using what you obtain in this course, you will be equipped with more than enough knowledge in order to continue improving yourself in the field of game development, using Unity or any other game engine. If You ever had an idea for an awesome game, then enroll in this course and learn the tools that you need to develop Your next hit game!!! What Is Your Risk By Taking This Course? Nothing!! If you are not satisfied with the course, I promise I will give you a full refund of your money NO questions asked!! Enroll Now!! You Will Not Be Disappointed!!
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          In this Course you'll learn how to create Pinball games with Unity Engine. Physical games are loved by a lot Players all over the world. I will show you step by step how you can create Pinball Maschines. This course is a Beginner course , so if you have trouble in any case, write me a message or Q&A, and i'll help as best as i can. If you are beginner, you might have some trouble to follow, but the videos will guide you through the complete course. Don't forget you only become better if you repeat things and keep on learning! So we create Systems which will give us the freedom to: C# (Monodevelop) Pinball Missions (time based and non-time based) Editor Scripting Basic C# int, float, string, classes Lightshows for highlighting Targets using Sprites Unity (2019.1) Bumpers, Slingshot, Plunger, Flippers we create Game Logic for Losing & Scoring we create a Single Scene for just the Game we create a Game Over Panel we create 1 Simple Pinball Maschine we animate Bumpers and Targets we learn physics and all needed components Course Material I provide the following Material with the Course: Multiple 3D Models for the desk, you can always use your own. You have to write the code on your own, i do not provide the final scripts! All other graphics for Menu's, Icons, Images or Buttons need to be created on your own. All Materials i provide are for education only and should not be in your final release! Conclusion In the end of this course you will have a fully functional 3D Pinball Game. You just need to create your own menu scene and maybe more desks. Challenge After you have created nice Menus, Buttons, and maybe additional content, upload the Game to any Gaming Website, Google Playstore, Apple Store or even Windows Store or Steam. So what are you waiting for? Let's make your dream game a reality!! Level: Beginner Video Course Length: ~9.5 hours Unity Version required: 5.6+
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            In this Course you'll learn how to create a Physical based Puzzle games with Unity Engine. Physical games are loved by a lot Players all over the world. I will show you step by step how you can create Physical based 2D Puzzle games. This course is a Beginner course , so if you have trouble in any case, write me a message or Q&A, and i'll help as best as i can. If you are beginner, you might have some trouble to follow, but the videos will guide you through the complete course. Don't forget you only become better if you repeat things and keep on learning! So we create Systems which will give us the freedom to: C# (Monodevelop) A Pen Mechanism to draw dots and lines Trigger Actions to Lose Lives or get Score An Endurance Game mode A Level Select Menu for Single Levels Unity (2019.1) we create an Endurance unlimited Game Mode we create Game Logic which handles different Game Modes we create a main menu scene to choose the Mode to play we create a Game Over scene panel and Win panel we create 2 simple Levels we create a simple Particle Effect we animate Saw Blades and Mines we learn physics and all needed components Course Material I provide the following Material with the Course: Texture Atlas for basic game design a Circle Grafic You have to write the code on your own, i do not provide the final scripts! All other graphics for Menu's, Icons, Images or Buttons need to be created on your own. All Materials i provide are for education only and should not be in your final release! Conclusion In the end of this course you will have a fully functional 2D Physics Based Puzzle Game. Challenge After you have created nice Menus, Buttons, and maybe additional content, upload the Game to any Gaming Website, Google Playstore, Apple Store or even Windows Store or Steam. Try to create at least 20 Levels and extend the Prefabs for the Endurance Mode. So what are you waiting for? Let's make your dream game a reality!! Level: Beginner Video Course Length: ~5 hours Unity Version required: 5.3+
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              Enroll Now And Become A Professional Game Developer! This is the most comprehensive online course that will take you from beginner to creating stunning 2D & 3D games in Unity Game Engine! The course is completely project based, and we are going to create 5 games from scratch using Unity Game Engine. We will start with simple things so you will be comfortable even if you are using Unity for the first time. This also applies to your coding skills, if you did not code before, don't worry, we will deeply cover C# from basic to advanced features. I took advantage of my 3 years of online teaching experience and have structured this course in a professional way. I had beginners and intermediate game developers on my mind when I structured this course, so it will not only give you all the information you need as a beginner, but it will also teach you advanced game development techniques if you already know how to make games. Every section in the course starts with basic information about the specific topic, and slowly progresses in difficulty as we finish every video. You will also benefit from my super fast response if you have any issue that you are stuck with(I check Udemy forums every day if someone posts a question). Oh and all the students taking the course will also be there to help you! Some of the things you will learn in the course: Unity's interface Importing Assets Organizing The Project Basic, Intermediate And Advanced C# Programming Basic AI(Artificial Intelligence) Advanced AI(Artificial Intelligence) Basic And Advanced Character Animations Sound FX And Music Basic, Intermediate And Advanced Particle FX Melee Battle Systems Boss Fights Procedural Level Generation Pooling Techniques Learn How To Use Unity's UI System Create And Animate Menus Create Animation Trigger Events With Mecanim Save And Load Your Game Data That And Much More Is Awaiting You In This Course If You ever had an idea for an awesome game, then enroll in this course and learn the tools that you need to develop Your next hit game!!! What Is Your Risk By Taking This Course? Nothing!! If you are not satisfied with the course, I promise I will give you a full refund(within 30 days of purchase) of your money NO questions asked!! Enroll Now!! You Will Not Be Disappointed!
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                In this course, you learn how to build a 3D and 2D game with Unity® and Blender as well as Photoshop and Magicavoxel. This course is unique because we make both the code and the art for the game from scratch. Why Unity®? Unity® is one of the most popular platforms in game development. You can use Unity® to build 2D and 3D games. Unity® is cross-platform, which means it is easy to use with other platforms. Then you create the 3D models for the game in Blender. You build all the art assets for the game, including the characters, weapons, cannon, dungeon, and temple. You learn how to integrate your art from Blender into Unity®. "At the first glance, I was not very amazed, but when I saw the curriculum and methods used in the classes, I am certain that one can take as much as possible out of this course into a real world example. The course teaches you: Unity from ground up C# Programming in general Blender modeling So you don't have to understand Unity nor programming nor Blender. The pace is more on the slow side, but it is very easy to grasp and pick up. ​It is a great tutorial package with A HUGE library of steps​ . Highly recommended!" "The programming portion is very well explained. The instructor provides very good examples on how C# programming is performed on objects. I'm enjoying the Blender portion of the course. The development of a character in Blender is explained very well and I've learned many new techniques for UV Mapping the character." Why Blender? Blender, like Unity®, is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course. The pace is more on the slow side, but this course is very easy to grasp and pick up. It is a great tutorial package with A HUGE library of steps. Glauco Pires takes you through the process of coding a game in Unity® from scratch. Kevin Liao teaches you how to create all the artistic elements you will need to complete the game. Kevin will teach this section of the course in MagicaVoxel, Photoshop, and blender to make original art and assets. Even if you're not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each? Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they're millionaires. You can do it, too. Also now included in these bundles are our extra courses. If you want to learn to use other programs such as Camtasia or Sketch, you get more content than what you paid for this way! We really hope you decide to purchase this course and take your knowledge to the next level. Let's get started. Enroll now to join the community!
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                  Using the Unity Game Engine as Hobbiest is of course fun, but can also lead you to a good amount of money. In this Course i will talk about different ways to get your work with Unity monetized. I maybe open your Eyes a bit further and give you not just an Idea but a plan or solution to get something in return for your work with Unity. I will talk about the following content: Skill Set Mind Set The Recipe A Game Assets Teaching Freelancing In Game Ads & Purchases Skill Set Analysing or getting knowledge about Skills is crucial to montize your work. Mind Set I open your mind and probably change it, to think about yourself and your current and future mind set. The Recipe I introduce my recipe to you in which i explain a roadmap, to optimize your work. A Game I will talk about making Games and if it a good idea to monetize, and is what you want to create with Unity. Assets I will talk about Asset Creation and the idea behind it, in cases of monetization. Teaching Teaching can produce some income as well, but how does that work? I will explain it. Freelancing How can you monetize your work with freelance work? Is it good or bad? I will let you know. In Game Ads & Purchases I go over IAP and Ads and some strategies to implement them clever . Extra If you have questions or i forget to explain something, or you have a special request for your case, i will add more info's on request to dig a bit deeper. So ask me to do it, and i will go over it in more detail in new videos.
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                    The goal of this course is to get you up and running with the latest tools and features new to Unity 2020.1. By the end of this course you will have a solid understanding of the most important new features and hands-on experience using each of them. If you use Unity, as a student or an industry professional, it is important that you keep up-to-date on the latest features and versions so that you can use them to build great games. Unity releases some documentation and resources but students often find these to be hard to understand. I created this course so that you could quickly master all of the top features of Unity 2020.1 using hands-on examples and easy-to-follow explanations. Unity and everything I use in this course is available for FREE, and I walk you step by step through downloading and installing anything you need. We will cover exciting new features like Visual Scripting (Unity’s version of the Blueprint system in Unreal), Mobile Device Simulation (an in-editor mobile device emulator), Camera Stacking, and more! A full section of this course is dedicated to teaching you Visual Scripting using Bolt, a new feature of Unity that is similar to Unreal’s blueprint system. Use Bolt when you want to build logic using a visual node based system instead of typing out C# code. The ultimate tool for beginners to Unity and a great resource for industry professionals to quickly prototype games, get ready to unlock the true power of Unity game development by learning Visual Scripting with Bolt! Are you ready to get up-and-running with Unity 2020.1 and master its latest features? Then click the “Enroll Now” button to the right to get started!