Description
"Don't think !" says the old master.
In most things, what really matters is the "why". More than the "what" or "how".
This course touches on all the small and bigger features of MonoDevelop and Unity you need to
stop thinking
about the
how
and the
what
, and
start focusing
on the
why
.
It's not organised as a follow along course, so that you can watch any of the lectures as you need it.
We'll touch on
MonoDevelop
features, like
Templates
,
Tasks
,
Refactoring
,
d
ocumenting
the code with
M
arkups
, and other features with
MonoDevelop
and
Unity
, like
Debugging
with
Break Points
,
Stack Trace
,
pre-compiling
libraries
to share a framework with other developers, as well as the good coding practices.
This course is meant to be a reference that you can always come back to and easily find a quick, short video on the topic you need at any given time.
Requrirements
Requirements
Using MonoDevelop with Unity